Every change you can see.
Gridsnap ships most weeks. This page lists the changes that alter what you can draw, measure or export — not the plumbing behind them. Newest first, and everything is on the free tier unless it is marked Pro.
October 2026 30 changes
The editor arranged as Layout, Furnish and Finishes. Finishes on rooms, walls, furniture, doors and windows, shown in Realistic 3D, in a Textured plan and in PNG and PDF exports. Furniture placed and turned in 3D, a cutaway view, holes and niches in walls, and a more detailed catalogue. Massing, for shaping the building before drawing it. Generating layouts becomes part of Pro while planning by hand stays free. AI presentation images from your own views, on Pro.
Kitchen cabinets with shaker or raised-panel doors and a choice of handles
Kitchen units now have a door style (flat, shaker or raised panel) and handles (bar, long bar, knob, edge pull or none). Under framed doors the shallow top drawers can stay plain. One click styles every kitchen unit on the storey alike.
Placing furniture from the catalog →Library textures on furniture, and one finish for the whole kitchen
Textures from the Gridsnap texture library now go on furniture parts too: wood on a table top or cabinet fronts, stone on a worktop, fabric on upholstery. On a kitchen unit, Match all kitchen units copies its worktop, fronts and handles to the rest of the kitchen in one step. White marble can now be chosen for floors as well as worktops.
Choosing finishes for a room's floor, walls and furniture →Fences are one run, with real corners, gates and construction
A fence is now drawn and selected as one run, with one post at each corner and boards mitred round it. Gates hang in the opening and can hang on an end or corner post, the boards can go on either face, and posts, slats, boards and rails take their own sizes and finishes. Older plans can join their separate fence segments into one.
How to draw a fence with gates →AI presentation images from your own views Pro
Click Render in 3D, or Export → AI render…, and turn a 3D view, a saved view or a storey seen from above into a realistic presentation image: as designed, lived-in, or in a palette to explore, in three lighting moods. Your plan stays unchanged, and you can compare each image with the view it came from. Images are AI-generated, so details may differ from your design.
Making an AI presentation image →New Pro prices, with AI images included
Pro Monthly and Pro Annual include 50 AI images a month, 90-day Pro access includes 150 for its 90 days, and extra images can be bought once and never expire. Pro prices changed the same day.
What is free, and what Pro adds →Room kits can hold library textures Pro
Save a room whose floor or walls use a texture from the Gridsnap texture library as your own kit, and the kit keeps that exact texture. Apply it in any project, and keep it in your account like any other kit.
Applying a room kit →One place to find and reuse materials
Finishes now opens on Materials: browse built-in materials and the texture library together, see the materials this project already uses and reuse one in a click, and finish one wall of a room, several wall faces or every exterior wall in one step. Room kits and finish schemes have their own sections.
Your own kits are saved to your account Pro
Signed in, the room kits you save are kept in your account, so they are there on any computer where you sign in. Kits already saved in this browser are offered once, and stay on this device too. A kit changed on two computers keeps both versions, and a kit not in your account yet is marked on this device only until it can be sent.
Applying a room kit →Compare alternative finishes for the same project Pro
Save the finishes of your project, or of chosen rooms, as a named finish scheme, then preview it with every change listed, compare it side by side with the current finishes and apply it in one step you can undo. Design options compare now shows textured plans, the finishes that differ room by room, and a switch between two options in 3D at the same camera.
Saving and comparing finish schemes →Export a furnished overhead view with materials and shadows
Overhead render, under the other formats in Export, makes a lit 3D image of one storey seen from straight above, with its finishes, furniture and sun shadows, as a PNG up to 4096 px or a one-page PDF with an optional finish legend. Choose the style and light, full-height or cutaway walls, the orientation and a neutral, ground or transparent background, or start from a saved view. It is a presentation image, not a scaled drawing.
The 3D view →The 3D styles are lit as designed again
Realistic has its full sun and contrast back, Interior light softens the fill and lifts the exposure as it should, and Diagram and Clay no longer prepare shadows they never show. A change that came with the 3D finishes in early October had left every style on the same placeholder lighting.
Save your own finish combinations and reuse them Pro
Save a room as kit reads the floor, walls and furniture finishes a room already has into a kit of your own, asking you to choose wherever the room has more than one. Preview and apply it on other rooms and projects like the bundled kits, edit it as a new revision, and export or import it as a file. Your kits are kept in this browser on this device.
Applying a room kit →Save the views you want to revisit
Views in the 3D view saves the camera under a name, with the storey, the style and light, and what is shown (ground, floors, roof, Cutaway). Click a name to go straight back to it; orbiting never changes one. Saved views are part of the project, so they travel with the file, your cloud project and share links.
The 3D view →Apply a coordinated set of room finishes Pro
Room kits in Finishes set a room's floor, walls, cabinet fronts, worktops, taps and furniture finishes together. Browse the three kits free; with Pro, preview one on the rooms you choose, see what changes and what is kept, and apply it in one step you can undo. Finishing rooms one material at a time stays free.
Applying a room kit →Include material swatches and a room-by-room finish schedule
Tables has a Finishes tab: every room's floor and walls, accents and finish areas, each with a code (F01, F02…), its swatch, the direction it runs and where it comes from, and a CSV download. A room on two different floors reads Mixed rather than one invented finish. The Finish schedule prints as its own pages, and a Textured plan can carry a finish legend with the same codes, beside the drawing or on the next page when there is no room.
Room, door and window schedules →The editor is arranged by what you are doing: Layout, Furnish and Finishes
The toolbox now has three activities. Layout holds walls, doors, windows, rooms and dimensions, with the building, annotation and site tools in groups beneath them; Furnish holds the furniture catalogue and Repeat; Finishes holds your rooms and the materials. A tool's letter still works from anywhere and opens its activity. Plan, 3D, Elevations and Sections sit together on the canvas, the top bar names the last step beside Undo, and Check distance (Q) measures without adding anything to the drawing.
A Textured plan beside the Technical one
Plan has two styles. Technical is the drawing as before; Textured shows floors, wall faces and furniture in their finishes at real size, with doors, dimensions and room names kept legible over them. Switching style changes only how the plan looks, never the drawing or the view.
Pick a floor, a wall face or one part of a chair, and give it a finish
In Finishes a click picks the surface rather than the object: a room's floor or its walls, one face of a wall, a niche, or one part of a piece of furniture such as a seat or its legs. The panel says what will change before you choose, the materials library is sorted into floors, walls and furniture, and Paint puts the loaded material on whatever you click next, in plan or 3D. A floor whose walls do not close takes a finish too.
The 3D view →Export your furnished, textured floor plan to PNG or PDF
In Export, Plan style: Textured prints the plan sheets with their floor, wall and furniture finishes, as the Textured view shows them. In a PDF the lines, dimensions and text stay vector and each texture repeats at its real size; a PNG is one image of the sheet. If a texture cannot be loaded, the dialog says which finish and lets you retry, export with fallback colors or export the Technical plan.
Exporting a PDF at true scale →Place, move and turn furniture in 3D, and a cutaway view
Pick an item in the Furnish catalogue and place it straight into the 3D view. Drag a selected item across the floor and it snaps to walls and neighbours as it does in plan; a ring on the floor turns it in 15° steps, or freely with Shift. Cutaway shows the building up to the current storey with its walls cut at plan height, so you can look into the rooms, and doors and windows are sliced where the cut crosses them.
The 3D view →Bathrooms, kitchens and vehicles that look like the real thing in 3D
Basins, WCs and the urinal are moulded shapes, and a toilet can be wall-hung, with its own plan symbol. Every kitchen unit is built the same way, so a wider unit gets more fronts rather than stretched ones, and a sink sits in a real opening in the worktop. Cars, the motorcycle and the bicycle are rebuilt, and the rest of the catalogue is softened in Realistic.
Placing furniture from the catalog →Wall projections, furniture in a floor niche, and finishes into the reveals
A projection is the opposite of a niche: a block standing out of one face of a wall, drawn in plan, 3D, sections and elevations and finished like the wall. Furniture placed at a floor niche snaps in between its sides, and the floor finish runs into it. A wall's inside finish now continues into its door and window reveals up to the frame.
Holes, niches and arches cut into a wall
The Cut-out tool places a hole through a wall or a niche into one face, as a rectangle, an arch, a circle or your own straight-edged outline, shaped by dragging in a face editor in the properties panel or by its numbers. It moves with its wall, shows in plan, 3D, sections and elevations, and is deducted from the quantity takeoff.
Elevation dimensions stay on what they measure
A dimension drawn on an elevation now attaches to a wall end, an opening's frame or a cut-out corner and moves with it; if that point is removed, the dimension turns red instead of measuring nothing. Doors, windows, cut-outs, roofs and terraces can be selected from the elevation.
Sliding and pocket doors show which way they slide
A sliding door's plan symbol shows its track and the side it slides to, and in 3D it stops at a wall, a piece of furniture or an open door. The plan check flags a pocket door that would run past the end of its wall or through a junction. A hinged door can be shown fully open in 3D, swinging until it meets something.
Fireplaces with a real firebox, and five new pieces
A fireplace is a surround with its firebox cut out, with open sides if you want them, a hearth, a mantel and finishes of its own. New in the catalogue: a lounge chair, a round coffee table, a bench, a chest of drawers and a double sink.
Placing furniture from the catalog →Finishes on rooms, walls, furniture, doors and windows
Give a room its floor and wall finishes, put an accent on one wall, or draw a finish area for a different floor in part of a room, like a tiled kitchen in an oak living room. Furniture parts, doors (frame, leaf and handle), windows (outside and inside) and stair treads take finishes too, each chosen as a material and a colour; upholstery comes as fabric, leather, bouclé or corduroy. New blank projects start with a starter palette, and No finish stops a surface taking one. A finish is a look only: it changes no quantity or U-value.
The 3D view →Realistic 3D, with your finishes at their real size
The 3D styles are now Diagram, Clay and Realistic. Realistic draws every finish textured at its real size, under image-based light with soft shadows, and Light switches between Daylight and Interior. A selected item keeps its true colours and is outlined instead of tinted.
The 3D view →Massing: shape the building first, then turn it into a drawing Pro
Massing is a workspace for the overall form, opened from the top bar. Draw a form to size, give it storeys, push and pull its faces, give a wing its own height, repeat a run of storeys up the building and lay windows or fins along a façade. Create drawing builds the walls, floors, roofs and façade windows in Drawing, still linked to the shape; Finish in Drawing turns them into ordinary drawing and keeps the shape as a reference. Shaping and Create drawing are Pro; opening Massing and its example, Finish in Drawing and every Drawing edit are free.
Massing: the building form first →Generated layouts are part of Pro; planning by hand stays free Pro
Generating layouts, More layouts and reworking part of a layout now need Gridsnap Pro; they still use no credits. Without Pro you can write the brief, list the rooms with their sizes and connections, draw each space yourself, check it and build the walls, all for free. Layouts you already used stay in your project.
Space planning: plan the rooms before the walls → September 2026 46 changes
Planning a home from a written brief, with generated layouts to compare and develop. Section drawings and DWG export. Floors, stairs, ceilings and foundations built as real construction. Patterns, lighting layouts and rows of windows. Tracing a plan image at a set scale, and a preview of the automatic dimensions before you pay.
One way into planning, and saved rectangles carried forward
New plan has one planning entry, Describe your home, which opens Brief, Layouts and Develop. The older exact-rectangle search and the earlier one-step plan generator are retired. A project with a saved rectangle keeps it: before new layouts, choose Use as size limit (its outside size is shown) or Flexible, in one undo step. A draft drawn with the rectangle stays editable and can be built as it is.
Building a floor plan from Spaces →Keep the rooms you like and rework the rest
In Develop, keep rooms with a lock and search again for other arrangements of the rest, or rework only the rooms you select. Kept rooms stay exactly where they are, as you drew them (their doors move only where they no longer work), alternatives are shown beside your current plan at one scale with every change marked, and Apply changes updates your draft in one undo step. Reworking is free and never sends anything.
Building a floor plan from Spaces →Describe a home, get layouts in one step
The planning workspace is now three stages: Brief, Layouts and Develop. Describe the home and press Generate layouts once. With Pro, Gridsnap reads the description (5 credits), prepares the rooms, how they connect and your layout preferences, and arranges layouts to compare, shown large across the page. Rooms, connections, preferences and the footprint are edited in one drawer, and Update layouts arranges them again for free. The footprint is Flexible or Within dimensions you set, with a suggestion filled in. Nothing is added to your project until you use a layout, and the drawing stays still in Develop while Checks update.
Building a floor plan from Spaces →Plan a home from a brief, then generate layouts to choose from
Plan from a brief or Open planning opens the planning workspace: write down what the project needs, list every room with its target area, say which rooms connect and which are reached only through another, then generate arrangements and refine the one you pick. Layouts can let the outline grow from the rooms or fit them inside a fixed footprint, and Use this layout places the Spaces with their planned doors in one undo step. After Build plan, Finish door placement puts each planned door on its wall with one click. With Pro, AI suggestions can clarify your brief, propose a room list with sizes and suggest layout ideas, each reviewed before anything changes.
Building a floor plan from Spaces →Older cloud projects open again
A project saved before early September answered "check your connection" when opened from your project list, in every browser, although the cloud copy was intact. Every project now opens whatever version it was saved with, and a plan the editor genuinely cannot read says so — and why — instead of blaming the network.
Risers and run per flight, and a U turned on winders round the gap
Steps now counts risers, so a landing adds none and a flight can be a single step before the turn. The Flights section of the Stairs panel takes a riser count and a run per flight, a U with two flights or three (the middle one crossing the gap), and a turn made with a landing or with winders; Distribution shares the total by run length until you edit a flight yourself. Give a winder U a gap and the turn is remade round it, a quarter turn, rising treads across, a second quarter turn and no landing, previewed with the widths and counts before and after. Stairs drawn earlier keep counting as they did until you choose Use per-flight controls, which previews the conversion and applies it as one undo step.
Adding stairs →The properties panel holds still while you edit
Changing a number no longer moves the field you are editing: notes and warnings go to a fixed rail under the heading instead of pushing the controls about, so a stepper stays under the pointer through repeated clicks. Every numeric field has the same − and + buttons at a size you can hit, Enter keeps you in the field, Escape restores the old value, and an entry that does not parse changes nothing. The stairs panel is grouped into sections.
Import a plan image, set its scale, start tracing
A Reference image strip above the canvas stays there whatever you select or draw, with Import image or PDF…, Set scale and Image settings on it, and it says where the image's size came from. Set image scale is three numbered steps in the panel: turn the image square, click the two ends of a distance you know, type its real length in your plan's units, and Apply, which is one undo step. A PDF drawn to scale sizes itself from its own dimensions and offers Check scale instead; a scale that would resize the image more than tenfold asks first, and a floor that already has a drawing asks you to confirm that only the image will move.
Tracing over a scan or a photo →Right-click for what the selection can do, and measure a wall as a chain
Right-click the plan, or click Actions ··· beside the selection's name in the panel, for the same menu: Undo, Redo, Cut (⌘X), Copy, Paste here, Duplicate, Move, Delete, Properties and Select all on this floor, plus what the thing itself can do, such as Flip inside on a door, Edit shape, Open section or Select whole pattern. A row that would change nothing, like nudging a floor that follows the walls or a window a façade pattern generates, is disabled with the reason and offers its parent instead. Measure wall… dimensions a wall with its openings as a chain, pier, window, pier, every link on one line and summing to the wall, on the free tier. Right-drag still pans, and Control-click on a Mac opens the menu.
Turn a text label, or a room's name
A label has a Rotation field in 15° steps, a quarter-turn button and Upright, and R turns it along with the rest of a selection; it prints and exports turned, in PDF, DWG and DXF alike, and is selected where the words are. A room's name and area figure take a Label angle of their own in the room panel. Rotating a room leaves its name upright, so a turned plan stays legible.
See the automatic dimensions on your own plan before you pay
On a free account, Auto-measure plan and the auto-measure button on an elevation pane open an Automatic dimension preview instead of the offer: the real result on your own drawing at full size, nothing blurred, with a Comparison against the drawing as it is. Apply dimensions needs Pro, and what is applied is exactly what was previewed. A preview that could not place every measurement says which ones need attention and offers nothing to buy.
What is free, and what Pro adds →Auto-measure says each thing once Pro
The plan pass was rebuilt: one overall per axis, an opening chain along each façade carrying only corners and jambs, an interior chain for each opening inside the room it belongs to and measured between the real wall faces, and one short thickness dimension per wall type with a note that tells you when it needs re-measuring. Labels are centred on their own segment; one too narrow for its number goes outside on a leader rather than onto another row, and a door's swing is kept clear as the arc it is. What cannot be placed legibly is reported rather than forced.
Gridsnap Pro: 90-day access, monthly or annual
One bundle, three ways to pay: 90-day Pro access for $19 once, Pro Monthly at $9 a month, Pro Annual at $90 a year. The features and the unlimited projects are the same on all three. The 90-day access had been described as a pass for one project, which it never was, so the offer and the pricing page now say what it is, the annual shows its full charge with no "two months free", and your account shows which you have and when it ends or renews.
What is free, and what Pro adds →A worked example of design options
A renovation drawn twice, differing by one partition, with both plans and the room table side by side and every number read off the drawings. Open it in the editor to step through the two options, view them in 3D and download the PDF, no account needed.
A renovation drawn as two design options →The floor is a real element, and it follows the walls
Press Z and every storey has a floor you can select, with its own thickness, finish and finished level. It follows the walls as you draw them: a courtyard stays open, and the slab runs out to the outer face of the external walls instead of stopping at their centreline. The ground floor runs to the walls' outer face and an upper floor to their inner face, and you can draw an outline of your own where you want one. Thicken a floor, or raise a storey's wall height, and the storeys above move up with it, so the building gets taller and the walls below still meet the slab.
Floors, platforms and lofts →Split a floor into parts at different levels
Select a floor and choose Split with a line or Split an area: each part keeps its own level, thickness and finish, and the boundary between them builds an upstand or a flight of steps whose width, going and side you set per edge. Drag the line's endpoints or the split outline's handles and both sides follow. Make a separate platform turns a part into a platform that stands over the floor and leaves it intact, which is what Create loft places, together with a stair up to it and guarding round the drop, in one undoable step. A plan drawn before this keeps the floors it had: Convert floors reports what would change before anything is written.
Split levels within a storey →A stair says where it lands, and cuts its own opening
The Stairs panel reads From, To and Rise: send the flight to the storey above, to a drawn floor for a loft or a landing, or to a height, and the going and the risers follow. The well is cut for you through every floor and ceiling the flight passes through. Set Opening to none if you do not want one, or Detach it and reshape the hole by hand. A flight left running into a floor, or with less headroom over it than the setting allows, is reported by the plan check.
Adding stairs →A flight built open, closed or solid
Construction in the Stairs panel: Open is the treads on their own, as every plan drawn so far has them, Closed carries each tread down to the one below, and Solid casts the flight as a raked waist with the steps on top of it. It changes what is built, not what is drawn: the plan symbol, the walk line and the rise are the same under all three, so the choice shows in 3D and in section.
Adding stairs →A ceiling hangs under the floor above as a lining
Ceiling is names what a ceiling belongs to: the floor of the storey above, or one of this storey's roofs. Attached, it hangs flush under its host and moves with it, so a ceiling drawn under an upper floor no longer stands as a second surface at whatever height it happened to be given. It takes a thickness, a build-up and a role in the heat-loss sheet. A ceiling on a roof is that roof's own lining, so it adds a build-up rather than a second surface.
Flat ceilings and vaulted rooms →Foundations under the building, and a site you can see through
The Site panel adds a Foundation to the lowest floor: a strip footing with the stem wall off it, trench fill, or a raft's thickened edge, each with its own width and depth, and what lies between them set to made ground or a crawl space. Ground level and Plinth are two readings of one datum now, so the plinth is the mass between the lowest floor and the ground rather than the leftover between two numbers. In the 3D view, Ground switches between Solid, Grid and Off, so a basement or a footing is visible while the ground level still reads, and the ground is cut away where the building goes below it rather than where its bounding box does.
Ground level, foundations and the site →Draw a balustrade, a handrail or a parapet
The Guarding tool draws the run you want click by click, the way a fence or a wall is drawn, in timber or steel posts with a rail, frameless glass with or without a cap rail (clear, tinted or matt, the choices a window has), or as a solid parapet at the height you set. Point it at a floor edge, a split level or a floor opening instead and it follows that edge: it stands only where there is a real drop, yields to the walls, and moves when you reshape what it guards. The Stairs panel draws one round a stairwell with Guarding round the well, open on the side you step over. It is cut in section like everything else that is built.
Balustrades, handrails and parapets →A door on a split level says which floor it is measured from
Threshold in the door panel: The high floor keeps the door on the wall's own datum, The low floor brings the sill and the head down to the sunken side, and High, with a step down generates the flight down from the doorway. The plan, the elevation and the 3D all read the same choice, and a door left opening onto a drop is reported by the plan check.
Split levels within a storey →Edit what you click in 3D, whatever storey it is on
Picking something in the 3D view no longer switches the active storey under you. A wall, a door or a chair on another floor is selected where it stands, and the panel, Backspace and the arrow keys all act there, with the panel naming the storey when it is not the one you were working on. Placing a stair also selects it now, since where it lands, its well and how it is built are all panel decisions.
The 3D view →Section drawings, cut where you draw the line
Pick the Section line tool, click the two ends of the cut on the plan and then the side you want to look into, and a vertical section opens: walls, slabs, split levels, stairs, roofs and skylights cut through every storey, doors and windows as the voids and frames they are, and what lies beyond the cut drawn with hidden lines removed. Dimension it — a dimension snapped to a cut corner follows the building as you edit — add notes, crop it, shorten its depth to leave out another wing, or flip it to look the other way. Every section is a page in the PDF and a view in the DWG or DXF, and its A–A marker prints on the plans.
How sections are cut →DWG export, and elevations that carry no hidden geometry
The Export dialog has a CAD row: DWG (AutoCAD 2018) or DXF (2018) writes every page you ticked into one file — plans and elevations in model space at 1:1 in millimetres, a paper layout per sheet with a scaled viewport and the title block, dimensions as real DIMENSION entities rather than exploded lines, and layers named by view so you can hide a whole elevation. It is written in the browser, on the free tier, with no converter in between. The elevations behind it were rewritten too: what is hidden is now absent from the file instead of being covered by a masking surface, in the PDF as much as in the CAD, so a line you select is a line you can edit.
Exporting DWG and DXF for CAD →Plan the rooms before the walls
Choose Start with spaces in the New plan dialog, or the Space group in the toolbar, and draw each room as a named block with a target area; the panel shows its current area and the difference. Adjacent Spaces snap edge to edge, and the boundary two of them share gets a ⇔ handle that gives area to one room and takes it from the other. Draw an Envelope for the footprint and the summary reports what is still unassigned inside it, any Space that sits outside it, and every overlap.
Building a floor plan from Spaces →Build plan turns the arrangement into walls
Set each shared boundary to Wall, Open or leave it on Auto, then Build plan converts the whole arrangement in one undoable step: exterior walls at the Outer preset grown outward, interior walls at the Inner preset centred on the shared line, no wall where a boundary is Open, and ordinary rooms detected and named after their Spaces. The Space Plan stays as a read-only source: Built from spaces in the top bar shows it faintly over the walls or reopens it as an editable variation, and on a floor that already has walls the build can replace the plan or become a design option (Pro).
Building a floor plan from Spaces →Lay out a room's lights in one go
Select a room and choose Lighting layout: pick a downlight, a ceiling light or a pendant, set the maximum spacing across and along, the edge margin, the mounting height and the angle, and the canvas previews the grid with a live count while you adjust. Create places it as a pattern that belongs to the room, so reshaping the room re-lays the lights. The mounting height is where the fixture meets the ceiling, and a pendant hung low enough to be in the way is reported.
Laying out the lights in a room →A row of windows along a wall, and up the storeys
The pattern tool's Windows mode lays a row of windows along a whole wall run with one click, at the window tool's current preset, with a maximum spacing and a margin off each end. They are real windows: they appear in the schedules, the elevations and 3D, and each one can be re-spaced from the panel, slid along the wall by hand or removed on its own. A window that would land over a corner or a junction is reported rather than forced, and Also on lists the other storeys so the same row lands on the wall drawn over the run there. Elevations now show a dashed, named datum line for every floor level.
A row of windows along a wall →One copy of a pattern can be dropped or nudged without breaking the rule
⌘-click (Ctrl-click) a generated copy to address just that one: Backspace leaves its slot empty, and the arrow keys or a drag move it off its slot. The pattern stays live and remembers the exception while you change the spacing or the count; the panel says how many exceptions there are, and Reset puts them all back.
Repeating an item as a pattern →Repeat an item as a rule: a row, a grid, a ring or a path
Press X, pick an item (Shift-click to add more to the module) and lay it out as a row, a grid, a ring or along a path, by count, spacing or a maximum spacing. The copies are drawn from the rule, so a row of forty chairs is one chair and one rule: edit or move the original and every copy follows, and Explode turns them into ordinary furniture when you want to place them by hand. Point the layout at a room, a wall, a ceiling, a terrace or a drawn line and it belongs to that host: margins inset from its edges, copies outside an L-shaped room's outline are left out, and moving the room moves the lights.
Repeating an item as a pattern →Search the help centre as you type
The help centre is 49 pages now, which is more than a list is good at. There is a search box in the hero and on every page's topic rail: type and the matching pages appear underneath with the sentence that matched, and where one section of a page is the answer the result goes straight to it. Press / anywhere in the help centre to jump to it.
The help centre →Combine drawn shapes: union, subtract, intersect, exclude
Select two or more closed shapes and the panel offers four ways to make one out of them. The first shape you pick is the subject and the result keeps its colours; a cut that lands wholly inside leaves a real hole. Curves survive: subtract a rectangle from a circle and the arc comes back as an arc with a handle on it, not as two dozen straight facets.
Lines, arcs, rectangles, triangles and crosses →Shapes snap to what you have already drawn
Lines, arcs and shapes now snap to other drawn shapes the way they always snapped to walls — ends, midpoints, edges, a circle's centre — and to the outline you are drawing right now. Three sides of a rectangle in, the fourth corner lines up with the first and closes on it exactly.
Lines, arcs, rectangles, triangles and crosses →Decking with a real gap, railings that stand on the deck
A deck is now built as separate boards with a drainage gap between them — 5 mm by default, set per deck — so decking reads as decking in the Clay and Shaded views, which draw no linework. Railing posts stand on the deck instead of straddling its edge, in the plan and in 3D, and the elevations now draw the railing only along the edges that actually carry one.
Terraces, decks and entrance steps →Select several things at once and move them together
Shift-click in the 3D view adds to the selection and clicking again drops it. Drag the handles and everything selected moves as one, keeping its spacing exactly.
The 3D view →Zoom goes where you point
The wheel now zooms towards the cursor rather than towards the middle of the building. Panning stays usable all the way in — before, the closer you zoomed the less a drag moved, until getting across a room took a dozen of them.
The 3D view →The sheet frame and title block are optional
A switch in the Export dialog gives you the drawing alone on the page — same paper, same ratio, no border, no title block, no scale bar — for a drawing that goes into someone else's sheet or a slide. On by default, and the page previews show exactly what you will get.
Exporting a PDF at true scale →Pots and planters, and everything stands on the deck
Two new garden items — a pot with flowers and a planter trough — that you put down on something rather than plant in the ground. Fixing that fixed a wider fault: anything on a terrace, a chair or a table as much as a pot, now stands on the deck boards instead of hovering the deck's step above them.
Placing furniture from the catalog →Door and window frames no longer flicker at floor level
A patio door or a sill-height window put its frame in exactly the plane of the floor, and the two shimmered against each other as the camera moved. The joinery now clears the slab.
Cars, motorcycles and bicycles
A Vehicles section in the catalog: a sedan, an SUV, a sports car, a motorcycle and a bicycle — proper top-view symbols in plan, and real shapes in 3D with sloped hoods, raked windshields and a diamond-framed bike. A vehicle knows what it stands on: parked in the garage it sits on the slab, dragged out onto the drive it settles on the ground by itself. And the plan check still speaks up when the garage is shorter than the car.
Placing furniture from the catalog →The stove in its three real forms
A stove can now be a freestanding cooker with its oven door drawn on the front, a hob alone in the worktop with the oven elsewhere, or a hob with a built-under oven beneath the counter — the commonest fitted kitchen. One click in the panel switches between them, and every kitchen rule keeps working whichever form you pick.
Placing furniture from the catalog →Walls read off a scanned plan
Import a plan as an image or a PDF, calibrate it, and Detect walls (experimental) proposes the walls it can read — you review each candidate before it becomes an ordinary, editable wall, all in one undo step. A vector PDF is read as geometry directly, doors and windows included, and the plot scale works itself out from the drawing's own dimensions.
Tracing over a scan or a photo →Arcs struck from a centre
A new sketch arc gesture that works the way arcs are actually drawn: click the centre, set the radius, sweep the angle — with typed values honoured at every stage and Escape stepping back one point instead of abandoning the arc. Exported arcs are now true curves in the PDF rather than chains of short lines, so a reader's measuring tools can find them.
A furniture group drags as one body
Drag several selected pieces together and the one under your cursor snaps to walls, corners and neighbouring furniture the way a single piece does — and the whole group shifts with it, keeping every spacing. A kitchen run finally slides into the corner as a run.
Dimension lines land where the preview shows
Placing a dimension line commits the exact offset the drag was previewing — it used to land a few millimetres off the snapped position, so a line you placed at 500 could read 482.
August 2026 53 changes
Pro and the plan check. Roofs, ceilings, terraces and the site. Schedules, quantity takeoff and whole-building heat loss. Design options, tabs and the One Project Pass. Trace mode, split levels, feet and inches, a much larger furniture catalog, the help centre and six building calculators.
Bifold and double-acting doors, sliding windows
Three more ways an opening can move. A bifold folds its leaves back against one jamb. A double-acting door swings both ways on spring hinges — the one between a restaurant kitchen and its dining room — and the plan check keeps the floor clear on both sides of it, not just the side it is drawn on. And a window can now slide: two sashes on parallel tracks, drawn as offset panels in plan, sliding rather than swinging in 3D.
Door symbols on a floor plan →Feet and inches
Flip one setting and the whole app speaks imperial: type 12'6 while drawing, dimensions read 12'-6" and areas in sq ft, doors place at 36" × 6'-8", the grid snaps on a true 1" module, and the PDF export offers Letter, Tabloid and ARCH sheets at the architect's scales — 1/4" = 1'-0" named in every title block, with a feet scale bar. The drawing itself stays millimetre-exact underneath, so metric plans are untouched and either system can type the other's units.
Feet and inches, or metric →Commercial and office furnishing
Twelve new catalog items for offices, shops and warehouses: round meeting table, office chair, copier, urinal, a toilet-cubicle run you set the stall count on, snack and drinks vending machines, water cooler, drinking fountain, bottle filler, and pallets that stack — pick how many high and the plan marks the stack. The catalog is regrouped, with Work & office and Commercial sections and dining beside Living, and the picker now remembers your search, scroll position and last-placed item.
Placing furniture from the catalog →Wall areas by room Pro
Select a room and the panel reads out the wall surface enclosing it — what you order paint, plaster or tiles against, with the doors and windows already taken off. Every room is listed together on the Rooms table, and both areas print on the room schedule sheet.
How to calculate wall area →Kitchen island
A freestanding island with the worktop over its whole top and, if you want one, a breakfast bar: pick the seating side and the slab runs past the carcass over knee space. Dishwasher, wine-cooler and oven fronts sit along the working face, each at the position you type.
Placing furniture from the catalog →Integrated kitchen appliances
The fridge can hide in a tall housing behind furniture doors, the stove can be a hob set into the worktop, and a built-in oven, an under-counter wine cooler and a full-height larder cabinet join the catalog — the wine cooler also fits inside the tall cabinet, behind its own glass door.
Placing furniture from the catalog →Cabinet fronts: solid, glass or open
Counters, wall cabinets and tall cabinets choose their front — furniture doors, glass doors or open shelving. The shelves behind are real boards on even spacing, so a glass or open unit shows a cabinet, not a void.
Resizing behaves like real casework
Height and “Above floor” now edit independently, so a wall cabinet can be any size at any mounting height. Stretching a unit no longer thickens its worktop, plinth or handles, and deepening something that stands against a wall grows it into the room, not into the wall.
Floors in one menu
The floor chips became a single button: its menu lists every storey top-first with its level, the four ways to add one and the trace-over picker, so the top bar keeps its width however tall the building. PageUp and PageDown switch storeys from the keyboard.
Adding a second storey →Triangles, crosses and zoom buttons
The sketch tool draws triangles and upright crosses with the same two-corner drag as rectangles — and they commit as ordinary paths, so every vertex can be dragged afterwards. The toolbar gains plus and minus next to Fit, for zooming without a wheel or a trackpad gesture.
Lines, arcs, rectangles, triangles and crosses →Openings up to 6 metres
Doors and windows now share one width limit, and it is 6 m. A full-width sliding glass wall or a double garage door is a single opening instead of two cutouts placed side by side.
Adding doors and windows →U stairs can turn on winders
Instead of a half-landing, a U staircase can turn on three tapered treads fanning from the newel — the stair rises continuously and the same storey fits into a shorter footprint. Landing stays the default, so plans drawn before today are unchanged.
Adding stairs →Scale figures
Standing, seated and wheelchair figures for checking the space around a counter, a basin or a passage; the wheelchair carries a dashed 1500 mm turning circle. They snap to nothing and the plan check ignores them, so they stay exactly where you put them, and they have their own layer to switch off for a permit set.
Checking clearances with a scale figure →Build-ups and U-values library
Named insulation and board products with the thermal conductivity their manufacturer declares, and a link to the document that declares it. Pick a product for a layer of a build-up and the U-value follows it.
Build-ups and U-values →Six building calculators
Flooring and tile quantities, paint litres, stair risers and going, plan scale conversion, U-values and insulation thickness. Metric, no sign up, and each result hands off to the editor as a drawing.
The building calculators →Fewer false alarms
The rules read the furnishing more carefully: a shelf is no longer mistaken for a door, and an integrated dishwasher counts as worktop rather than an obstruction.
What the plan check looks for →The heat-loss sheet counts the right envelope Pro
Wall, roof and floor areas are counted net of what sits in them, and every number on the sheet now says what it is made of.
The heat-loss sheet →Design options Pro
Keep several schemes of the same plan alongside each other — Existing, Option A, Option B — with a switcher in the top bar and a Compare view that puts two on one screen. Each option keeps its own revision history.
Design options →One Project Pass
$19 once for 90 days of everything in Pro — for a project that has an end date. No subscription and nothing to cancel.
What is free, and what Pro adds →Split levels within a storey
A sunken living room, an entry landing, a house on a slope: draw a zone and set its floor at an offset from the storey. Steps and upstands are generated along the boundary, and level tags are measured from project zero.
Split levels within a storey →Whole-building heat loss Pro
A heat-loss sheet for the drawn building — every wall, roof, floor and opening with its U-value and its area, totalled into one figure.
The heat-loss sheet →Quantity takeoff Pro
Measured quantities read straight off the drawing instead of kept in step by hand in a spreadsheet.
Quantity takeoff →Opening marks on the plan
Doors and windows carry marks (D-01, W-01) on the drawing that match their rows in the schedules.
Room, door and window schedules →Non-Latin text in PDF and DXF
Room names and labels written outside the Latin alphabet now print and export as the letters you typed.
Exporting a PDF at true scale →Help centre
Illustrated pages for the things people actually write in and ask — with screenshots and short clips of the gestures.
The help centre →Room, door and window schedules
Schedules read straight from the plan, viewable in the editor and printable to PDF. No numbering to maintain.
Room, door and window schedules →Build-ups and U-values
Give a wall, roof or floor a layered build-up and its U-value is computed from the layers, ready to call out on the plan.
Build-ups and U-values →Select everything on a layer
A target button on each layer row selects that layer’s objects, so a whole layer can be moved, restyled or deleted at once.
Layers, and what prints →North arrow
A printed north arrow: drag it to place, rotate it by its tip.
Adding a north arrow →Mirror a U staircase
Flip a switchback about its walk axis when the turn goes the wrong way for the room.
Adding stairs →Sketch tool
Free lines, arcs, rectangles and circles with fills, for everything on a drawing that is not a wall. The toolbar gathered into flyout groups in the same release.
Lines, arcs, rectangles, triangles and crosses →Planning grid per axis
Set the grid module independently in X and Y — a 600 × 1200 panel grid, for instance, instead of a square one.
Snapping and the grid →Rotate the trace image
An underlay scanned or photographed at an angle can be rotated square before you trace over it.
Tracing over a scan or a photo →Structure snapping
Chimneys back onto walls and columns align to the structural grid as you place them.
Placing furniture from the catalog →Trace mode
See the reference image through what you have already traced, so drawn lines and underlay stay tellable apart.
Tracing over a scan or a photo →Drop a file onto the editor
Drag a plan file or an image straight onto the canvas to open it or start tracing it.
Tracing over a scan or a photo →Render modes and sun shadows
Simple, Clay and Shaded — three ways to dress the same model, with sun shadows that a hidden roof still casts.
The 3D view →Window cills
Inside and outside cills as two switches on the window, drawn in plan, in elevation and in 3D from one definition.
Adding doors and windows →Roofs hold up where they meet
A long accuracy pass over merged roofs: mitred corners, eaves soffits, fascias and cover spans that survive the junction where two roofs run into each other.
Drawing a roof →Plans open as tabs
Several plans open at once, each with its own undo history and its own cloud project, and copy/paste between them.
Working on several plans at once →Trackpad panning
Two fingers pan the drawing and a pinch zooms it without the browser zooming the page; a mouse wheel still zooms by the notch. Settings can force either behaviour per device.
Panning and zooming →Site and garden
Surfaces, fences with gates, and pools — the ground around the building drawn to the same millimetre as the building.
Ground level, foundations and the site →Ceilings
Flat and vaulted ceiling zones, clipped to the roof above them, with lining and soffits where they meet the walls.
Flat ceilings and vaulted rooms →Glazed, pocket and bypass doors
More door types, drawn correctly in plan and 3D — glazed leaves, doors that slide into the wall, and bypass sliders.
Adding doors and windows →Walkthrough
Walk the building in first person, at eye height, opening the doors as you reach them.
The 3D view →Layers, with print control
Every object belongs to a layer, and each layer carries its own Show and Print switches — so one drawing prints as several different sets. A plot window crops what reaches the sheet.
Layers, and what prints →Roof tool
Nine roof forms that merge where they meet, with materials, and walls that follow the slope up to the plate.
Drawing a roof →Terraces and the plinth
Raised terraces with steps, and the plinth that fills between the ground and the ground-floor slab.
Terraces, decks and entrance steps →Real joinery in 3D and elevations
Doors and windows punch their own opening and are drawn with their frame, leaf and glazing in 3D and in the elevations — the same hinge and swing as the plan symbol.
How elevations are drawn →Furnish with AI Pro
The assistant zones the plan and places furniture that actually fits the room, and five more plan-check rules judge the result.
Furnishing a room automatically →Explain & Fix Pro
Ask why a finding is there, and let the assistant propose the change that clears it.
Explain & Fix →Plan check
A live badge and a findings panel: circulation, door swings, bed and stair clearances, checked as you draw. The mechanical rules are free; the expert set is Pro.
What the plan check looks for →Pro
$9 a month or $90 a year. Everything needed to draw, measure and export a plan stays on the free tier.
What is free, and what Pro adds → July 2026 3 changes
Wall joints that fuse, share links and the template gallery.
Templates
Start from a finished plan instead of an empty canvas, then change it into your own.
The template gallery →Share links
Send a read-only link to a plan instead of a screenshot.
Sharing a plan with a link →Wall joints that fuse
T-joints and butt joints clean themselves up as you draw, and openings can be copied, alt-dragged and dropped onto another wall.
How to draw a wall →Missing something you need? Tell us from Need help? inside the editor — several of the entries above started as one of those messages.
Open the editor and try the newest one
Free browser CAD in millimetres: plans, elevations, 3D, vector PDF, DWG and DXF export. No account needed to start.